[1]
Alvarez, G. and Paz, M. 2022. L120 odissey: Gamification of the evaluative proposal in an art and new media subject. Revista de Ensino em Artes, Moda e Design. 6, 2 (Jun. 2022), 1–15. DOI:https://doi.org/10.5965/25944630622022e1769.